Towers
- Magic Missile: Basic tower, no elemental affiliation
- Magic Blockade: Simple blockade, saps magical resistance from monsters
- Fireball Tower: Slow to attack, but does splash damage
- Lightning Tower: Hits 360 degrees, chains lightning among monsters
- Deadly Striker Tower: Sniper tower, long range, but slow to reload and will hit anyone randomly
- Overcharge: Makes the Apprentice faster at summoning towers or charging Mana Bomb
- Mana Bomb: Uses your mana to bomb an AOE area after a short charge
Important Stats to Invest In
- Player Speed: A few points at least.
- Tower Health: Steady contribution is probably warranted.
- Tower Damage: Probably your main stat to invest in.
- Tower Range: Also good, eventually. Damage and speed first, though.
- Tower Speed: Upgraded attack speed is going to be important. Your #2 investment.